A collection of images dedicated to cataloging Apocalypse Rising 2 at various stages of development.
Inside the destroyer wreck in early alpha
The early version of the hatchet
The hatchback, a cut vehicle
The original Santa's Workshop
The old XM177 with an extended magazine
Combat knife in development
The TASER, an unused melee weapon
The Broadsword, an unused melee weapon
The Pitchfork, an unused melee weapon
The Kitchen Knife in early development
The earliest development photo for Apocalypse Rising 2
The Lee Enfield rifle, not in-game
The Federov Avtomat, uses the same ammunition as the Arisaka, also not in-game
The M3A1 in early development
An early development photo showing furniture
An early development photo showing furniture
A Model 825 Revolver not seen in-game with an ACOG scope attached
A motorcycle with sidecar, not seen in-game yet
Baseball Bat, not seen in-game
Early development crowbar
A sickle, not seen in-game
A telescoping baton, not seen in-game, might have become the Police Baton
Early development officer saber
A truck in early development
Building materials, not seen in-game
A house featuring a screen door
A building in early development with two vehicles outside
The monastery, a building no longer in the game
The observatory in early development
Early development Destroyer Wreck
The original M249 with the bipod unfolded
The M14 with its original black furniture
G3 with its original mint furniture
An older name for "Snake's" MAC-10
Dev Image of Snake's MAC-10
"Flesh Wall Monster" development photos
An early name for the Spetznas AKs-74u
"Debug island" as seen in a developer screenshot
An early attempt at differently-sized trees.
An early image of the lighthouse.