Apocalypse Rising 2 has a wide array of consumable items, including different foods, drinks, medical kits, and other status items. Most of these items spawn frequently, but rarer, more effective items spawn infrequently and can be harder to find.
Maintaining both the hunger and thirst bars is essential for survival. Over time, the player's hunger and thirst increase, causing both bars to decrease gradually. This occurs even faster while sprinting. If the hunger or thirst bar reaches zero, the player's health will begin to diminish.
Some status items and drinks provide stamina for a short period of time. This effect is indicated by the hunger and thirst bars changing from green to blue. During this time, bars do not decrease, even when sprinting.
Medkits are the primary method for restoring health. They come in three types (small, large, military), and heal 50, 75, and 100 HP respectively. Additionally, the higher quality a medkit is, the faster the healing process will take place.
Foods (and sodas) can also be used to heal the player. To do this, the item must firstly provide any amount of hunger reduction. Upon eating a food that provides a number of hunger points greater than the amount required to fully replenish the hunger bar, the player will be healed slightly in return. In other words, the player can regain health by "over-eating".
"Over-eating", as well as "over-drinking", also provide an additional benefit very similar to stamina. If either (or both) bars are maxed out, they will not decrease for 30 seconds even when sprinting. The bar(s) remain green during this period of time. The player also cannot eat and/or drink during this period.
Health boosters give the player temporary health points, which are displayed over the health bar in yellow. This temporary health decays similarly to the hunger and thirst bars, and is also affected by sprinting.