Apocalypse Rising Wiki

Welcome to the Apocalypse Rising wiki!

READ MORE

Apocalypse Rising Wiki
m (Added price drop to R$ 500)
Tag: Visual edit
No edit summary
Tag: Visual edit
Line 27: Line 27:
 
{{Main|title=Known Information|text=
 
{{Main|title=Known Information|text=
   
Weapon skins and game-passes will not carry over.
+
Weapon skins and game-passes will not carry over from Apocalypse Rising 1.
   
   
 
Apocalypse Rising 2's map, once completed will be 2.7 times larger than Reimagined and 1.48 times smaller than Reborn. This makes the map have some of the action of Reimagined, and some of the variety of Reborn.
Models are being updated with a low-poly scheme.
 
 
 
Apocalypse Rising 2's map will be 2.7 times larger than Reimagined and 1.48 times smaller than Reborn. This makes the map the action of Reimagined, and the variety of Reborn.
 
   
   
Line 40: Line 37:
   
 
Becoming "prone" will be introduced.
 
Becoming "prone" will be introduced.
 
 
A completely new inventory.
 
 
 
A bullet drop and muzzle velocity system will be introduced.
 
 
 
Random spread will become a much less important game play feature.
 
 
 
The player's arms will be visible in first person.
 
   
   
Line 57: Line 42:
   
   
Bullet ricochet is introduced.
+
Bullet ricochet will be introduced.
   
   
 
There will be a new script creating a list of exploiters
 
There will be a new script creating a list of exploiters
 
 
Civilian grade weapons such as the M3 and Model 1894 are able to attach sights, underbarrel accessories and suppressors.
 
 
 
A new rifle scope will be added, meaning people will be able to snipe properly.
 
 
}}
 
}}
   

Revision as of 13:20, 24 January 2019

Apocalypse Rising 2

Portals are being condensed, after proper completion - Godonan
Unavailable Official Unavailable Official Unavailable Official
Unavailable Official Unavailable Official Unavailable Official
Unavailable Official Unavailable Official


Overview

Apocalypse Rising 2 (formerly referred to as The Rewrite and also referred to as AR2) is a new game being developed by a team of 4-6 full-time contractors, under Dualpoint Interactive. It is a remake of Apocalypse Rising, but at the same time a completely different game, using none of Apocalypse Rising's assets but keeping much of the game's game play, concepts, and feel. It boasts many new features, including a new map with water, the ability to swim, a tropical island setting, and new weapons. This game was expected to be released before Christmas or New Year's 2017, but it was released over the summer instead due to bug problems. Gusmanak has stated that the current Apocalypse Rising is so broken and flawed that nothing but a rewrite would suffice, which in turn was relabeled as Apocalypse Rising 2. Despite this, Apocalypse Rising will be available to play after Apocalypse Rising 2's release. Gusmanak has also stated that progress update videos will likely be posted weekly, though that has not been the case so far.

The game was released to the public for alpha testing with an access fee of R$ 1,000. The game was brought out of testing and into full Alpha, and the price was reduced to R$ 750, then brought down at R$ 500 to participate in beta testing.

Known Information

Weapon skins and game-passes will not carry over from Apocalypse Rising 1.


Apocalypse Rising 2's map, once completed will be 2.7 times larger than Reimagined and 1.48 times smaller than Reborn. This makes the map have some of the action of Reimagined, and some of the variety of Reborn.


Due to the map size, aircraft implementation is a possibility and will be considered.


Becoming "prone" will be introduced.


The player will be able to punch and melee with any weapon.


Bullet ricochet will be introduced.


There will be a new script creating a list of exploiters

Gallery