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The new update just dropped so I was wondering if anyone was gonna update the wiki
Just Updated
I am a YouTuber who does Apocalypse Rising videos(harrysidla on YouTube) often and have a couple of questions related to the wiki as I would love to help out with things on here. So please get back to me with your Discord username and tag.
Some new stuff I thought of.
NEW AREAS:
ISLA REDNECK: A small island with a bridge from Halsey to Isla Redneck
Towns: Danton
Danton is a survivor base, with many survivors to trade with, upon entering, no one can PvP you. NPCs are scattered across the town with trades. each trade change every 10 minutes. different NPCs have different trades, like a Gun dealer would sell guns. Also, Gun dealers have a small chance to sell rare items, like the Python Revolver, with ammo.
POI: Abandoned Military Outpost (POI: Points Of Interest)
Like NAS, but very smaller. has 2 SPEC OPS crates. Also, the infected Juggernaut spawns in the Outpost. drops the M249 SAW. Has a chance to drop a Battle Pack (full).
Good place for people who just HATE Naval Air Station.
POI: Old Armory: A small medieval weapon shop which spawns the Praetor Blade in the forge. Good spot for Early Spawners and the gods of AR2. Very small and cramped, good for ambushes and campers.
Weapons:
Praetor Blade (Rare)
Melee
DMG: 50
Location: Old Armory, in the forge
Cosmetics: A rusty blade, seemingly blue.
Lore: Legend states it was made in the deepest depths of The Underworld, but nothing proves said statement.
Golden Eagle (Rare)
DMG: 15 (30 headshot)
Attachments: Suppressor, Sight
Location: AMO (Abandoned Military Outpost) In the weapons storage, in a black case.
Cosmetics and stats: A desert eagle that's gold and has softer shots. An upgrade to the desert eagle. Can be switched from semi to burst.
Lore: This gun was supposedly used by the Admiral (Admiral Boss), who, in rumors, had something to do with the virus and patient zero.
New Threats:
Patient Zero
He actually exists in APOC1 so expect him to come to APOC2 soon
Vehicles:
Helicopter: This bad boy is a common flying vehicle. Yes, it's rare, only spawning at NAS, RA, and AMO. has an attached Minigun which takes 5.45 NATO ammo. Keep it fed and you got a good gun.
Russian Plane
Not your plane, OUR plane. Faster then the Helicopter but has no minigun.
Backpacks:
Juggernaut Backpack
A very roomy backpack, with 60 space!!! (Juggernaut doesn't drop, spawns at NAS)
Special Zombies: Juggernaut
Found in the AMO Hangar, usually has zombies with it. drops the M249 SAW guaranteed, ammo guaranteed, battle pack (NOT guaranteed)
Juggernaut armor spawns in the helicopter and the barracks.
Gamepass: VIP
Gives rainbow tag and a Ruck Sack on spawn.
Description: ASSERT YOUR DOMININCE WITH THIS GAMEPASS!!! ONLY 1000 ROBUX! (This is a big donation thx. -Gusmanak)
Idk This was stressful to make cuz I usually don't think this hard but hope you enjoy, =D
(edited by Glator)
Can someone update the Fedora hat because I found it inside the mansion, but it doesn't show up there. Thanks! =D
All boss zombies are still in game, but rare.
Some zombies were removed.
7 Votes in Poll
Apocalypse Rising Expansion:
APOC+
ULTRA+
Expansion Pack
What it Adds:
8 New Guns (24 New guns w/ Ultra and Ultra+ Expansion Packs
(8 New Guns w/ Ultra)
(8 New Guns w/ Ultra+)
1 New Melee Weapon (4 Melee Weapons total w/ Ultra Expansion ( 3 New Melee Weapons)
1 New Randomly Occurring Structure
3 New Zombies
5 New Attachments
New Bullet Mag Transfer!!!
1 New Backpack
Some Name Changes to Weapons
Guns
AA-12 (Shotgun)
Gun Class: Primary
Loot Type: Military
Ammo Type : 12 Gauge Mag
Mag Size: 8,20 (Drum Mag)
Fire Selection: Semi-Auto, Automatic
Damage: 40
RPM: 300
Attachments: Underbarrel,Optic
TMP (Machine Pistol)
Gun Class: Secondary
Loot Type: Military
Ammo Type: 9 x 19 Parabellum
Mag Size: 20,32
Fire Selection: Semi-Auto,Burst,Automatic
Damage: 14
RPM: 850
Attachments: Suppressor,Optic
M134D (Gatling Gun)
Gun Class: Primary
Loot Type: Special
Ammo Type: 7.62 x 51 NATO
Mag Size: 500 Belt Fed
Fire Selection: Automatic, Semi-Auto
Damage: 22
RPM: 2000
Attachments: Laser Attachment or Flashlight Attachment
CAN’T A.D.S
HORRIBLY INACCURATE , DO NOT USE FOR LONG OR MEDIUM RANGE COMBAT!
Luger P08 (Pistol)
Gun Class: Secondary
Loot Type: Civilian
Ammo Type: 9 x 19 Parabellum
Mag Size: 7
Fire Selection: Semi-Auto
Damage: 14
RPM: 600
Attachments: Suppressor
FAMAS
(Bullpup)
Gun Type: Primary
Loot Type: Military
Ammo Type: 5.56 x 45 NATO
Mag Size: 30,50,100
Fire Selection: Automatic,Burst,Semi-Auto
Damage: 18
RPM: 750
Attachments: Optic,Suppressor,Underbarrel
M1903 Springfield (Bolt-Action Rifle)
Gun Class: Primary
Loot Type: Civilian (Ultra-Rare)
Ammo Type: .30-06
Clip Size: 5
Fire Selection: Bolt-Action
Damage: 35 (Arms and Legs,x1), 70 (Chest x2), 140 (Head x4)
RPM: 100
Attachments: None
Type 64 (Battle Rifle)
Gun Class: Primary
Loot Type: Military
Ammo Type: 7.62 x 51 NATO
Mag Size: 20,30,50
Fire Selection: Automatic,Semi-Auto,Burst
Damage: 22
RPM: 500
Attachments: Optic,Underbarrel,Suppressor
Kolibri (Pistol)
JOKE WEAPON
Gun Class: Secondary
Loot Type: Civilian
Ammo Type: 2mm
Mag Size: 5
Fire Selection: Semi-Auto
Damage: 0.2
RPM: 9999
Attachments: None
Anyone actually using this are not to be taken seriously….
ULTRA Expansion Guns
AR-10 (Battle Rifle)
(Plays as the same sound effect when picking up a Patriot)
Gun Class: Primary
Loot Type: Civilian (As rare as the Patriot)
Ammo Type: 7.62 x 51 NATO
Fire Selection: Semi-Auto,Automatic
Mag Size: 20,30,50
Damage: 22
RPM: 600
Attachments: Suppressor, Underbarrel
TAR-21 (Assault Rifle)
Gun Class: Primary
Loot Type: Military
Ammo Type: 5.56 x 45 NATO
Mag Size: 30,50,100
Fire Selection: Automatic,Semi-Auto,Burst
Damage: 18
RPM: 725
Attachments: Suppressor, Optic
(Red Dot becomes the Weapon’s Iconic Mars Sight.)
MPT-76 (Battle Rifle)
Gun Class: Primary
Loot Type: Military
Ammo Type: 7.62 x 51 NATO
Fire Selection: Semi-Auto,Automatic,Burst
Mag Size: 20,30,50
Damage: 22
RPM: 800
Attachments: Suppressor, Underbarrel,Optic
ASP (Pistol)
Gun Class: Secondary
Loot Type: Civilian
Ammo Type: 9 x 19 Parabellum
Fire Selection: Semi-Auto
Mag Size: 6
Damage: 14
RPM: 900
Attachments: None
UMP-9 (Submachine Gun)
Gun Class: Primary
Loot Type: Military
Ammo Type: 9 x 19 Parabellum
Fire Selection: Automatic,Semi-Auto
Mag Size: 35
Damage: 14
RPM: 800
Attachments: Optic, Suppressor, Underbarrel
Melee Weapons
Nailed Bat
Loot Type: Civilian
Damage: 15
Attack Range: Medium
New Randomly Spawning Structure
The Abandoned Helicopter
Has a 5% chance of replacing a Helicopter Crash Site
Contains 25% more Loot than a Heli Crash.
Loot is slightly greater than a Heli Crash.
Has identical appearance,except it’s upright,and is intact and in near-perfect condition.
There is a 5% of an helicopter to spawn with a M134D Minigun. (Requires a Crowbar to disattach and obtain.)
New Zombies
Fallen Player
“Whenever a player gets killed by a zombie,it has a chance of their corpse turning into a zombie,killing will cause it to drop the pack it has on,with all the stuff the player previously had before being killed and turned.”
Health: 150
Damage: 25
Drops: Pack (Which contains stuff that player used to have before being killed.)
Fallen Bandit
Special Zombie
“These special zombies carry a new type of pack on their back,maybe if you’re lucky it might drop it when killed…”
Drops: Military or Civilian Loot,Rucksack (Very Rare)
Health: 150
Damage: 25
The Starved
Special Zombie
(Only appears at night.)
“These zombies are extremely thin,with their ribcage visually exposed under their skin,they’re fast and ruthlessly efficient at chasing and killing their prey. They like to travel in packs,though they’re a bit frail…”
Health: 50
Damage: 25 (Attacks at 2x speed.)
(Can Potentially outrun players at running speed.)
Attachments
(Blackwater Scope)
Type: Optic
“A sniper rifle scope that provides a good magnification avantage.”
Magnification: 12x
(Civilian Rail Adapter)
“A rail adaption kit that allows you to put an optic on a civilian weapon.”
Type: Underbarrel
Allows an optic to be attached on civilian grade weapons that aren’t secondaries.
(Heartbeat Sensor)
Type: Underbarrel
“This nifty device will highlight enemies in red,and friends in green..”
Shows the location of enemies and friends
(Daegel’s Scope)
(Special Attachment)
Type: Optic
“An amalgamation of several different types of scopes to create this single,wicked long scope, with a magnification that needs to be seen to believe.”
Magnification: 35x
(Matrix Sight)
“Mr.Anderson…...this right here is a basic optic that gives you a better view on your target…”
Magnification: 1.5x
New Backpack
The Rucksack
(Special Backpack)
“An extremely large pack that gives plenty of room to put stuff in,evening surpassing the military pack’s space limit.”
Slots: 45
(Only drops from the Fallen Bandit.)
Name Changes
Mk 17 is now renamed to SCAR-H.
Mk 23 is now renamed to Mark 23
M231 has been put next to Patriot’s Name. (ex: [ M231 (Patriot Assault Rifle) ]
Bullet Mag Transfer!
If you have 2 Mags that take the same caliber (Ex. CZ75 Mag (9 x 19 Parabellum) and (M9 Mag 9 x 19 Parabellum), you’re able to transfer your bullets from the CZ75 Mag into the M9 mag,since they both take the same Caliber! Same Thing applies with SKS clip and AK47 Mag.
Will apoc 2 be on mobile ? Do the devs plan on mobile support ?
Hello there, General Kenobi. I am new here, and I have arrived from the TDS wiki. This wiki seems dead. Is it true, that this wiki is dead? please tell me because this game seems super cool
I thought the @The1explorer version was a little off. I'm a Vietnam and WW2 nut so heres a much longer and sophsicated version of the lore.
1800-1939
The Islands are settled by German Settlers. We know that they were German due to the Adventurers Hat which is based off a German hat. WW1 came and went but due to the island being in the Pacific and far away from Japan the island wasnot taken. During WW1 German Company or Platoon was stationed on the island. Sometime a chapel is built on Huron.
1939-1945
The Germans where loyal to the Nazis at this time and most likely around 1942 they started building Bunkers nearby the regional capital Ashland. Then Americans may have had soldiers parachute in nearby regional airfield so they could launch bombers to Japan. They made there ways to Coastal Bunkers and after that they set up a command base in a Barn NW of Uni since u can sometimes find a Zombie in the Ranger Outfit there and the Radio Pack spawns there often. When an amphibious force landed they built NAS due to regional being to small to launch B-29's. Around sometime the Russians cleared out the remaining Germans on Barkley Island.
1945-1975
With the Islands spilt up with the Soviets controlling Barkley and Mackinaw Islands and the Americans controlling Halsey, Farris, Huron, and Albatross Islands. The Soviets and Americans fair well. However crime ring emerges on Mackinaw. NAS is upgraded in 1965 as a refueling point for planes heading to South Vietnam. A prison is soon built on Albatross by the Soviets and Americans to contain the crime ring. Some time the University is built.
1975-Modern Day.
During this time a Sumner or Gearing Class destroyer is being towed to Hunington for a new museum ship. Why? Becuase the destroyer is still in a WW2 configuration. Most ships of Sumner or Gearing class ships where out of service by then and where highly upgraded. The tow cable snaps and the ship drifts onto the beach. The apocalypse hits just as prepartions beginn to remove the ship.
Modern Day
Survivors scour the island chain for supplies. Military check points and Quarentines don's stop the spread. A Russian group of survivors shelter in the Coastal Bunkers only to perish. American Rangers set a command base in the same barn NW of uni. German veterans retreat to a Cave near Ash where they perish. Most of the population is dead. And we are all thats left
In this guide I will discuss the general lore of apocalypse rising 2
*Note, a lot of this is based on guesses and general studying, by no account should you take this for the truth*
The archipelago seems to lie somewhere in Europe, due to the fact German soldiers, soviet officers/ Spetsnaz and British helmets can be found on the island, furthermore, the buyable European tracksuit.
So here we go, first subject:
World War 2 (1939-1945)
1) The bunkers, the bunkers are located on Halsey Island South West of Ashland, whats interesting about the general architecture of the bunkers themselves is the fact they look German in make, furthermore, they have what seems to be German Guns on the top, another thing to note about the Bunkers, is they seem to have blast marks on the them, the guns look damaged too, not the noticeable rust and weathering on them, but some seem to have the entire barrel blown off, it is up for debate however, this could just be decay taking place, inside the caves, there are quarters, living space, a armoury, a communication room, and several other notable rooms, it seems, after the Zombie virus hit, people took residence here and set up a small community inside of the decaying bunkers, so, the noticeable blast marks over the general array of the bunkers begs the question, what in the name of the lord can create such marks? The Destroyer.
2) The destroyer First of all, struck me as looking American, I did some short research of American destroyers of WW2 and the closest looking destroyer was USS Ault, here is the Wikipedia link for the destroyer: https://en.wikipedia.org/wiki/USS_Ault however, there are slight differences, so the search continues, the destroyer seems to have taken no damage, apart from noticeable rusting all over her hull, the fact is, why is she there? Maybe, she is damaged, and the crew beached the ship onto land and surrendered to the Germans.
This theory is still In the works, I’d appreciate it if people commented their opinions and theories in the comments.
Nuclear Age (1945-1992)
Ok, so WW2 has just ended the red army has flooded into Berlin and crushed the remaining German units willing to fight, the rest of Wehrmacht flees to the Americans begging for mercy. The Americans take responsibility for the island promptly setting up a Naval Air Station (Most commonly referred to as “nas”) to counter the threat of the Red army. The Americans had a strong presence on the island, and the American civilians flooded in, and the American culture began to form, Police and Sheriffs, and strong patriotism all around, to remember the dead of the fighting of the war, a memorial was set up in Beaufort, the infrastructure and economy of the archipelago was mainly fishing, with places such as Lockport being the main provider for trade and fishing, however the mafia was strong in these parts, there was the island of Mackinaw which had a strong criminal presence, places such as Smugglers airstrip, (commonly referred to as “Sa” or smugglers) began to rise, there was also a Soviet presence, with a high ranking soviet officer in control of the criminal gangs and small rebel groups, even a Spetsnaz soldier being present on the island (His zombie can be found in the bunkers, were the PKM spawns, he has a 100% chance of dropping the PKM when slayed) The Naval air station was completed, and it consisted of 3 fuel storage tanks, a hangar, 1 large storage facility, 2 processing stores, air control tower (atc), a barracks, a mansion/house, a radar dome, numerous guard towers, and several guard posts, a crane for building/repairing ships, and a docks.
This guide I shall post on the wiki now, it is not finished, I do not have the time to complete it now. Thanks for reading.
As previously stated, please post ideas, theories in the comments below.
Everytime i join i see the AR@ logo and it say my connection is timed out then i tried again but nothin changed, Can somebdoy tell me what happened?
Ii just bought it few days agi
I found a G36K, 3 100 round mags, and tons of blood packs or whatever that I didn't pick up for some reason. I regrer emtying my inventory and getting them and the 1 other 100 round mag because i only took 2. I also found a Forward Grip. I read that the 100 round mags are pretty rare, so I was thinking of finding 30 round mags and only use the 100 round ones in emergencies (aka someone attacked me). I also found a M1911 with 3 mags, so I dropped my Makarov and picked it up. I'm a newbie at this game, and I heard that you lose all your stuff when you die. What are some tips so I don't lose all of my stuff?
What the hell do i i do here
Hi everyone!
Just to follow up, I will be holding off on wiki adoption for another week, and therefore intend to submit on January 21. This is being done to ensure that the adoption request meets the submission guidelines.
Again, please feel free to give your input on the proposed adoption if you feel so inclined :>
Hello fellow Apocalypse Rising Wiki users!
I just made a blog post about the state of the wiki's administration and my intent to adopt the wiki. Of course, this is contingent on the consent of any other active community members. Check out the blog post if you'd like to read my proposal in more detail.
If you have questions, concerns, or even objections, feel free to reply here or on the post. I intend to submit an adoption request on January 14 if there are no objections :>
(edited by Pigflyer69)
Hello. My name is Nixie. I come from the State of Anarchy fandom, which currently is about to enter Alpha state in about 2-3 months.
I will be making articles on the weapons from Apoc 2. Debuting first will be the PSG-1 "Marksman Rifle". (Please do note that the PSG-1 in real life is designated a Semi-Automatic Sniper Rifle, not a DMR)
I'm just stopping by all the Roblox game wikis
Ive never played this game before
Looks fun tho